Samstag, 27. Februar 2016

X Rebirth 4.0 Demo

X Rebirth just got an update and a new DLC:

And a demo.
And now fully support for Linux and Mac.

Looking a the steam page I thought my old PC couldn't handle the game:
    • OS: SteamOS (64-bit) or Ubuntu 14.04 (64-bit)
    • Processor: Intel i-Series at 2GHz or AMD equivalent
    • Memory: 8 GB RAM
    • Graphics: Vendor proprietary drivers, Nvidia GT500 series with 1GB RAM or better, ATI 5870HD with 1GB RAM or better
    • Storage: 8 GB available space
    • Sound Card: OpenAL Soft compatible
    • Additional Notes: OpenGL version 4.2
But why not try?

My current system:
$ uname -a
Linux Dragon 4.5.0-rc4-amd64 #1 SMP Debian 4.5~rc4-1~exp1 (2016-02-18) x86_64 GNU/Linux

$ glxinfo
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD RV740 (DRM 2.43.0, LLVM 3.7.1) (0x94b3)
    Version: 11.1.2
    Accelerated: yes
    Video memory: 512MB
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV740 (DRM 2.43.0, LLVM 3.7.1)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.1.2
OpenGL core profile shading language version string: 3.30

$ lscpu
Architecture:          x86_64
CPU(s):                4
Model name:            AMD Phenom(tm) II X4 905e Processor
CPU max MHz:           2500,0000

$ free -h
Mem:           5,8G

Let's compare:
OS? Check.
CPU? Check.
Memory? Nope.
GPU? Nope.
OpenGL? Nope.

But it works!

Sometimes it lags. Mostly when loading new areas, which happens often in the fast-travel-tube.

X3: Terran Conflict works a bit "meeh" on the same system.
    • OS: Ubuntu 12.04 lts
    • Processor: Intel® Core™ 2 Duo or AMD® equivalent at 2.0 GHz
    • Memory: 3 GB RAM
    • Graphics: "512MB OpenGL 3.0+ discrete NVIDIA/AMD card (with proprietary driver)"
    • Hard Drive: 10GB of free space 
Everything check. Even a better CPU and more RAM.  It just uses one core. And the GPU idles with SINZA 600% at about 10-13% each in radeontop. The fps then are at 5-10. Without the timeboost the fps and GPU-usage went up to playable framerates. Still the GPU could handle a lot more. Thinking back when I used fglrx that was indeed the fact. I had more fps and even with SINZA everything was smooth.
Drivers… :-(